تصليحات لبعض مشاكل اللعبة و ظبط قوة بعض الأسلحة وأهمهم هو الـSmart Pistol.
BALANCING
– The damage indicator from Electric Smoke is now much more noticeable
– Search Drones will now show up in Classic Modes of Angel City
– Arc grenade/mine effects no longer draw on friendly Pilots and Titans
– Lowered the point value of defensive actions in Hardpoint mode and CTF.
– Increased the score limit in Attrition
– Flag Return points reduced
– Flag Carrier killed points reduced
– Explosives detonated by Dead Man’s Trigger are now slightly delayed
– Explosives detonated by Dead Man’s Trigger now play a warning sound before exploding
– Slightly decreased the damage of the Smart Pistol when not locked onto a Pilot
– Slightly decreased the hip-fire accuracy of the Smart Pistol
– Certain Burn Cards could be exploited to give multiple uses
– Evac Dropships are now more responsive to Pilots entering them
– Hacking a Mega Turret will now restore it’s health to full
– Cluster Missiles damage reduced against Evac Dropships
Bug Fixes
– Titan could become stuck in the position he lands in
– Auto-Titan wouldn’t stand up until you embarked into it
– Several rare server issues restarting the game in to the lobby
– Pilot could end up out of bounds while rodeoing a Titan as it is destroyed
– Pilot could warp through certain locations when jumping off a Titan
– Rodeoing a Titan that has been doomed by your SMR could kill you
– Players being able to enter some geometry in Smuggler’s Cove
– Titanfall will now give proper kill credit when it kills a Pilot embarking into their Titan
– Minions in Attrition now continue to spawn until the Epilogue begins
– Player couldn’t hack a Mega Turret console
– Server would sometimes error when leeching a Spectre
– Hardpoints sometimes awarded defense score to players not near the Hardpoint
– Rare issue when ejecting from a Titan
– Server would sometimes error after a match while returning to the lobby
– Double XP burn card sometimes not being applied properly